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24th Ji.hlava International Documentary Film Festival

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Path Out
Path Out

Path Out

director: Georg Hobmeier
original title: Path Out
country: Germany
year: 2017
running time: 1 min.

synopsis

An autobiographical adventure that takes players along the exciting and surprising path of the young Syrian artist Abdullah Karama, who under dramatic circumstances, but presented with humor, escaped civil war in 2014.

more about film

director: Georg Hobmeier
producer: Causa Creations

other films in the section

4th Tower
This visually elaborate virtual exhibition space introduces an exploration of the basic mechanisms and visual qualities of games from the turn of the millennium into the level of digital galleries, thus enabling the presentation, within the medium of digital games, of student works as well as the work of artists selected by the students themselves. Currently exhibiting is Martin Lacko.

4th Tower

2018
section: Game Zone
Sea Hero Quest
The game is part of a unique project that helps researchers build the world’s most extensive database for research and treatment of dementia. The player is a seafarer who takes photos of the ocean’s residents with which they are sailing while training their perception and sense of direction.

Sea Hero Quest

United Kingdom / 2016
section: Game Zone
Procházka
This visually exceptional work which straddles the line between a slow game and an interactive animation invites the players to explore a landscape full of natural motifs and surprising artifacts depicted in a gentle drawing style.

Procházka

Marek Andrýsek, Lucie Polášková, Daniel Jenikovský
Czech Republic / 2019 / 1 min.
section: Game Zone
Oiligarchy
A dystopian simulation in which players learn more about the reality of dependence on oil: they see the economic and social contexts, political dependence and the corruptive mechanisms as well as the rivalry with sustainable energy sources and the ways dependence on oil can be increased.

Oiligarchy

Paolo Pedercini
United States / 2008
section: Game Zone
The Evolution of Trust
A simulation about the options and approaches to building trust lets players test cooperation and cheating approaches, but also to examine what roles errors and accidents play in mutual trust. Based on the Armistice of 1914, the game poses the questions “why do friends become enemies in times of peace, and enemies become friends in times of war?”

The Evolution of Trust

Nicky Case
2017 / 30 min.
section: Game Zone
Headliner
An award-winning adventure game which takes on fake news by the means of developing knowledge and critical thinking. The player takes on the role of a news editor who defines the news and observes its effect on the society, his friends and his career. The player faces many ethical questions and discovers the process of news creation.

Headliner

Jakub Kasztalski
United States / 2018 / 2 min.
section: Game Zone
One Chance
A seemingly simple adventure in which the world is heading for destruction in 6 days, during which time the player has one chance to change the course of fate. The game can be played only once.

One Chance

Dean Moynihan, Awkward Silence Games Moynihan
United Kingdom / 2010 / 15 min.
section: Game Zone
Telling Lies
Sophisticated investigative game in which a player searches for a true picture of events in narratives and contexts using exploration and connecting parts of the story. It works with a database of images and secretly recorded conversations that capture two years in the lives of four people, gradually revealing their intimate life and details of their common story.

Telling Lies

Sam Barlow
United Kingdom / 2019 / 1 min.
section: Game Zone
Starman
A “slow game” in which an astronaut wanders through a visually arresting monochrome world, solving logic puzzles and overcoming obstacles. The speed of movement while exploring the world cannot be increased, which encourages players to enjoy the architecture of the world.

Starman

Sergio Abril, Jacobo Abril
Spain / 2017
section: Game Zone
Excavate!
An intriguing strategy game, in which the player is an archaeologist with 14 days to conduct excavations in the cemetery in Nowe Monasterzysko – their discoveries, however, must also be described and catalogued so that they can become part of the research.

Excavate!

Wacław Kulczykowski, Mateusz Sokalszczuk
Poland / 2015
section: Game Zone
Pešiaci
The sidewalks of Bratislava are occupied by advertisement tripods, traffic signs, lampposts and garbage cans, while the rest of the territory is occupied by wildly parked cars. The game Pawns seeks to highlight the long-standing, unresolved problem of the quality of public space and, in a fun way, shows the most natural way to get around – by walking, which has turned into a frustrating and dangerous activity.

Pešiaci

Noha v mede
Slovakia / 2018 / 1 min.
section: Game Zone
Papers, Please
A sophisticated rendering of life in a totalitarian regime, in which the player finds themselves in a situation in which they are blackmailed and forced to do things with which he does not identify. The story (perhaps tactically a sham) of loyalty to the state and protecting its borders from migrants, with twenty different endings, helps one realize the value of freedom.

Papers, Please

Lucas Pope
Japan / 2013 / 240 min.
section: Game Zone
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