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24th Ji.hlava International Documentary Film Festival

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Mozak
Mozak

Mozak

director: Allen Institute for Brain Science , The Center for Game Science at the University of Washington
original title: Mozak
country: United States
year: 2017
running time: 1 min.

synopsis

A scientific neurology game. Exploration of the brain is an incredibly complex discipline the results of which are crucial to medicine and other fields of science. Thanks to the involvement of thousands of participants in this game, scientists are gaining data which enable them to model various types of brain cells.

more about film

director: Allen Institute for Brain Science , The Center for Game Science at the University of Washington
producer: Matthew Burn, Jenny Vogel

other films in the section

Headliner
An award-winning adventure game which takes on fake news by the means of developing knowledge and critical thinking. The player takes on the role of a news editor who defines the news and observes its effect on the society, his friends and his career. The player faces many ethical questions and discovers the process of news creation.

Headliner

Jakub Kasztalski
United States / 2018 / 2 min.
section: Game Zone
One Chance
A seemingly simple adventure in which the world is heading for destruction in 6 days, during which time the player has one chance to change the course of fate. The game can be played only once.

One Chance

Dean Moynihan, Awkward Silence Games Moynihan
United Kingdom / 2010 / 15 min.
section: Game Zone
Bad News
To help better understand how “fake news” originates and spreads, the player undergoes a simulated process during which a regular social network user becomes the author of such news. They learn about the tricks that conspirators and fake news authors use to deceive users.

Bad News

Jon ROOZENBEEK , Ruurd Oosterwoud
Netherlands / 2018 / 15 min.
section: Game Zone
Skill Lab: Science Detective
A series of crime-solving mini games which make the players use various cognitive skills to help the research community understand the evolution and the forms of cognitive abilities, ways of problem solving, and reactions to common stimuli. This also advances the understanding of cognitive anomalies and the possibilities to identify them at their early stages.

Skill Lab: Science Detective

Jacob F. Sherson
Denmark / 2018 / 1 min.
section: Game Zone
Pešiaci
The sidewalks of Bratislava are occupied by advertisement tripods, traffic signs, lampposts and garbage cans, while the rest of the territory is occupied by wildly parked cars. The game Pawns seeks to highlight the long-standing, unresolved problem of the quality of public space and, in a fun way, shows the most natural way to get around – by walking, which has turned into a frustrating and dangerous activity.

Pešiaci

Noha v mede
Slovakia / 2018 / 1 min.
section: Game Zone
Excavate!
An intriguing strategy game, in which the player is an archaeologist with 14 days to conduct excavations in the cemetery in Nowe Monasterzysko – their discoveries, however, must also be described and catalogued so that they can become part of the research.

Excavate!

Wacław Kulczykowski, Mateusz Sokalszczuk
Poland / 2015
section: Game Zone
Path Out
An autobiographical adventure that takes players along the exciting and surprising path of the young Syrian artist Abdullah Karama, who under dramatic circumstances, but presented with humor, escaped civil war in 2014.

Path Out

Georg Hobmeier
Germany / 2017 / 1 min.
section: Game Zone
Sea Hero Quest
The game is part of a unique project that helps researchers build the world’s most extensive database for research and treatment of dementia. The player is a seafarer who takes photos of the ocean’s residents with which they are sailing while training their perception and sense of direction.

Sea Hero Quest

United Kingdom / 2016
section: Game Zone
The Evolution of Trust
A simulation about the options and approaches to building trust lets players test cooperation and cheating approaches, but also to examine what roles errors and accidents play in mutual trust. Based on the Armistice of 1914, the game poses the questions “why do friends become enemies in times of peace, and enemies become friends in times of war?”

The Evolution of Trust

Nicky Case
2017 / 30 min.
section: Game Zone
Telling Lies
Sophisticated investigative game in which a player searches for a true picture of events in narratives and contexts using exploration and connecting parts of the story. It works with a database of images and secretly recorded conversations that capture two years in the lives of four people, gradually revealing their intimate life and details of their common story.

Telling Lies

Sam Barlow
United Kingdom / 2019 / 1 min.
section: Game Zone
Fantastic Fetus
A Polish independent game with a strong political message is a satirical simulator reflecting on the social debate on the 2016 law which banned abortions in Poland. Among other things, it points out there are pregnancies which endanger the mother's life, and opens fundamental questions regarding female reproduction.

Fantastic Fetus

Thomas Feichtmeir, Aleksandra Jarosz
Poland / 2019 / 1 min.
section: Game Zone
Papers, Please
A sophisticated rendering of life in a totalitarian regime, in which the player finds themselves in a situation in which they are blackmailed and forced to do things with which he does not identify. The story (perhaps tactically a sham) of loyalty to the state and protecting its borders from migrants, with twenty different endings, helps one realize the value of freedom.

Papers, Please

Lucas Pope
Japan / 2013 / 240 min.
section: Game Zone
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